I'm a self-taught Visual & User Interface designer based in Seattle with about a decade of experience in User Experience from Web to now prototyping the future of Mixed Reality at Microsoft. I firmly believe that user experience is about the ideas and process, not the artifacts. Though I have had the pleasure of working on great products like Xbox, I take on various design and product development roles in my career to be able to understand all the ins and outs of the process and help you and your developers deliver the product that your users will love.
For the last Ten years I have been doing a range of things — from interaction and user interface design for gaming consoles or through creative direction and web development to leading product development teams, to make sure I can deliver anything your team needs to get your idea off the ground. I enjoy working with amazing people who push themselves to go beyond great.